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Complexity ladder

There is a wide difficulty range in this suite, so it can be used as a curriculum and not only as a benchmark. Tiers weigh both the dynamics (linearity, coupling, stiffness) and the RL side (dimensionality, horizon, partial observability).

Tier Environment Obs Act Dynamics Key RL challenges
1 (Trivial) First Order System 2 1 Linear SISO Baseline sanity-check
2 (Medium) CSTR 3 1 Nonlinear SISO Exponential Arrhenius kinetics, stiff dynamics, exothermic runaway risk
3 (Hard) Building HVAC 7 1 Linear RC network Partial observability (thermal mass hidden), 43 h time constant, setback anticipation, comfort/energy trade-off
3 (Hard) Four Tank 6 2 Nonlinear MIMO Non-minimum phase (gamma1+gamma2 = 0.4): the RGA element is negative, so the obvious diagonal pairing is unstable and the loops must be crossed
3 (Hard) Grid Battery 5 1 Nonlinear ECM Finite budget: tracking now costs the ability to track later; irrecoverable charge limits, state-dependent efficiency
4 (Very Hard) Wind Turbine 6 2 Nonlinear aero-elastic Turbulent unmeasured inflow, region switching, drive-train torsion, thrust/power trade-off
4 (Very Hard) pH Neutralisation 3 1 Implicit algebraic 45x steady-state gain variation across the range, unmeasured buffering, same pH from different states
4 (Very Hard) Binary Distillation 6 2 Stiff nonlinear MIMO Ill-conditioned (condition number ~140): the two purities move together far more easily than apart
4 (Very Hard) Plane 2D 10 2 2D aerodynamics Coupled nonlinear aerodynamics, very long horizon
4 (Very Hard) Glass Furnace 5 1 Nonlinear radiation (T^4) Partial observability (6/9 states hidden), regenerator reversal cycle, multi-hour transients, batch-blanket nonlinearity
4 (Very Hard) Nuclear Reactor 4 1 Stiff multi-timescale Partial observability (7/11 states hidden), xenon memory trap, 86k-step horizon
5 (Extreme) Boiler Drum 7 2 Nonlinear, two-phase Non-minimum phase: the level's first move is the wrong way. Integrating output, irrecoverable trips both sides, hidden riser voidage
5 (Extreme) Plane 3D Heading 15 3 3D aerodynamics Multi-objective (altitude + heading), roll/pitch/yaw coupling
5 (Extreme) Plane 3D Circle 17 3 3D + path following Sustained coordinated banked turns, km-scale circular path
5 (Extreme) Plane Patrol 26 3 3D + moving target Non-stationary manoeuvring reference, relative-frame observation, collision (irrecoverable)
6 (Extreme+) Cement Kiln 8 2 Distributed (1D advection + Arrhenius) Transport delay: half the response to a fuel change takes a full 25-min residence time. 64 hidden states behind 8 measurements, one input that moves the delay itself
6 (Extreme+) Plane 3D Figure Eight 19 3 3D + twisted lemniscate 3D path with altitude crossovers, direction reversal
6 (Extreme+) Plane Patrol MARL 18 / 26 3 + 3 3D two-body Multi-agent coordination, non-stationary co-player, shared collision state

The target-pattern variants (plane_sine, plane_energy) and the 3D holding pattern (plane3d_racetrack) share their base aircraft's plant and therefore its tier; what differs is the reference they must track.